Maps, leveldesign

Over the years I've had my hands in the Unreal Editor more than once. It started with UeD2.0 (which came with the original Unreal Tournament) but extends to UeD 4.0 (for Unreal Tournament 3).

My best pieces of work for Unreal Tournament must be the maps DM-CTC-Scios and DM-CTC-Phacoid, which can respectively be found in CTC Volume 1 and CTC Volume 2. Visit the CTC website here.

More important than these maps, I also did a remake of CTF-Bloxeh for Unreal Tournament 3, called Bloxeh 2008. CTF-Bloxeh was a much played map for UT2004, and now CTF-Bloxeh2008 is a much played map for UT3. Screenshots and download here.

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